![]() While a second Balefire Charger will appear, it’s purely cosmetic. What makes Balefire worse is that it’s the only ability you can use during Aegis Storm. However, it will ragdoll enemies if you have overshields, which can be a nuisance to aiming, and, since everything else costs shields as well, it gets pricey to use. The good news is that Balefire does primarily electric damage, giving easy access to Radiation and Corrosive elements. Costing shields to fire, the damage is definitely there, but the fire rate is pretty awful. Balefire Hildryn using Aegis Storm and Balefire against an Ambulasīalefire is a weird one, because it’s actually a pretty damn good weapon. It’s generally easier just to shoot things, rather than to melee them. Although there is some automatic targeting, Titania ends up losing too much damage by wasting time crashing into things. ![]() More annoyingly though, Diwata falls to the side for usability reasons. Its stats wouldn’t be too bad, if it wasn’t for the fact that Titania in melee range is dangerous. Diwata, the melee, is oddly the weaker of the two, and by quite a way. Titania’s Razorwing form has two weapons: a melee and a pair of guns. If Ironbride used normal melee mods, it would be a fine weapon. Unfortunately, Archwing melees are just not very good, so Ironbride suffers as well. While Bonewidow did get some nice buffs, there’s a weird anti-synergy to all her abilities, and Ironbride is just an exalted Archwing sword. That being said, I don’t know why but I just can’t get behind Ironbride, the exalted sword that the Bonewidow mech carries. Ironbrideĭid you forget about Necramechs? I nearly did. Unfortunately, Primal Fury is so mediocre that it often gets replaced with Helminth abilities. Primal Fury also forces Wukong’s Celestial Twin to use Iron Staff as well, when you’re often better off letting it use your primary weapon while you melee things. The combos Iron Staff has aren’t very interesting and quickly get repetitive, and a well-build melee weapon tends to do more damage. Despite getting bigger and longer with increasing combos, Iron Staff is kinda… weird. Wukong’s Primal Fury is actually the weakest part of an amazing kit. Simply put, why use Garuda’s Talons when you can use any melee you like? That being said, they are cool though. Garuda’s Talons also don’t have the gimmick that makes Venka Prime so strong, the additional combo count. That would be fine if these talons were actually good, but they’re somewhat gimped by their mediocre stances. Not only are Garuda’s Talons not tied to an ability, but they require ditching your melee weapon to use them. Ranked in last place, we have Garuda’s Talons, which just… they don’t fit in. ![]() But I like to consider usability and coolness as well. In fact, properly modded, these are all insane. You can get HUGE damage numbers on all of these. ![]() Note: this is mostly based on personal opinion. In today’s article, I’m going to rank all twelve exalted weapons. But there are lots of exalted weapons, and they’re all definitely not equal. Even if you’re already armed with an explosive bow, the badassery of summoning another bow is too cool to pass up. ![]() The ability to suddenly summon a weapon of death out of thin air is just so cool. ![]()
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